description Crowfall Overview
Crowfall is a fantasy massively multiplayer online role-playing game developed by ArtCraft Entertainment. Its design centers on player-versus-player conflict, territory control, sieges, and temporary campaign worlds that operate separately from persistent player holdings. The game launched in 2021 for players seeking a competitive, guild-oriented online world rather than a primarily cooperative questing experience.
help Crowfall FAQ
How do Crowfall's campaign worlds work?
Crowfall uses temporary campaign worlds that operate separately from players' persistent holdings. Campaigns focus on competition and eventually end, while some progress or possessions can carry into the broader player account structure.
Is Crowfall mainly a player-versus-player game?
Yes. Its design centers on player-versus-player conflict, territory control, and large-scale sieges. Cooperation, political organization, and control of strategic areas are important to success.
Who developed Crowfall?
Crowfall was developed by ArtCraft Entertainment. The studio designed the game around campaigns, territory warfare, and a separation between temporary worlds and persistent holdings.
What is the difference between a Crowfall campaign and a persistent holding?
A campaign is a temporary competitive world where players fight over territory and resources. A persistent holding is connected to a player's longer-term possessions and progression outside that campaign.
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