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En Garde! - Miniatures Game
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En Garde!

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description En Garde! Overview

En Garde! is a historical miniatures skirmish game from Osprey Games that focuses on close-quarters sword fighting in Renaissance and early modern settings. Its rules are intended to represent duels and small encounters involving movement, positioning, attacks, and defensive actions rather than large battlefield formations. The game is suited to players interested in compact scenarios with a swashbuckling historical theme.

help En Garde! FAQ

What period does En Garde! cover?

It is a historical skirmish game about close-quarters sword fighting in Renaissance and early modern settings. The focus is on small encounters and duels rather than massed ancient armies.

What does a player do during an En Garde! fight?

Players manage movement, positioning, attacks, and defensive actions as fighters try to control the distance between blades. Osprey Games built the rules around small groups of miniatures, so a single swordsman's choice can matter.

Do I need a fixed army for En Garde!?

No large fixed army is required for the type of game it describes; a small group of historical fighters is enough to stage a duel or skirmish. That makes it a different proposition from army games such as Bolt Action, which normally place more figures on the table.

Can En Garde! represent more than formal duels?

Yes. The Renaissance and early modern setting supports street fights, bodyguard actions, and other small encounters as well as one-on-one swordplay. Its Osprey Games rules emphasize movement and defense, so the scenario can be broader than a single duel.

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