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PvP - Comic
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PvP

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description PvP Overview

PvP is a webcomic created by Scott Kurtz and launched in 1998. Its central setting is a fictional video game magazine, where editors, writers, artists, and other staff members provide the basis for workplace comedy and stories about gaming culture. The strip is part of the early generation of webcomics that developed a sustained readership around recurring characters and an online publication model.

help PvP FAQ

What is the workplace setting in PvP?

PvP takes place around a fictional video game magazine. Its editors, writers, artists, and other staff create the situations for workplace comedy about gaming culture.

When did PvP begin, and who created it?

Scott Kurtz created PvP, and the webcomic launched in 1998. That places it among the early long-running webcomics built around online publication.

Is PvP a comic about one particular video game?

No. Its fictional magazine staff provide the setting, while the stories comment on games, the games industry, and the people who work around gaming culture.

What kinds of characters does PvP follow?

The central cast consists of magazine employees rather than fantasy heroes or playable game characters. Editors, writers, artists, and other staff members drive the comic's workplace conflicts and jokes.

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