description Second Life Overview
Second Life is a multi-user virtual world created by Linden Lab and launched in 2003. Users create avatars to interact within a persistent online environment populated with user-generated content. Active users peaked around one million in 2013 before declining to approximately 800,000 - 900,000 by the end of 2017.
Sources: en.wikipedia.org
info Second Life Specifications
| Country | United States |
| Year | 2003 |
help Second Life FAQ
When did Second Life launch?
Linden Lab launched Second Life in 2003 after founding the company in 1999. It is a persistent virtual world built around user-created spaces, objects, and activities.
What do you actually do in Second Life?
Users create avatars, visit user-built regions, socialize, attend events, and trade virtual goods using Linden dollars. Unlike a conventional game, it does not assign one fixed campaign or universal win condition.
Can Second Life run on Windows and Mac?
Linden Lab provides desktop viewers for Windows and macOS. Its current download information also describes a mobile viewer in beta with access limited to certain Premium and Premium Plus users.
Does Second Life cost money to use?
The viewer and basic access are free, while paid memberships are optional. Linden Lab's current price list shows Plus at US$5.99 per month and Premium at US$11.99 per month.
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