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Rankings use category fit, feature coverage, pricing signals, public reception, and recency. Affiliate relationships do not affect scores.

0.0 - 10.0
91 Carrier Air Wing

Carrier Air Wing is a 1990 horizontal-scrolling arcade shoot 'em up developed and published by Capcom. Released under the title U.S. Navy in Japan, the game is themed around modern carrier-based naval aviation. It supports two-player cooperative gameplay, allowing users to pilot fighter jets across...

7.20 Good
Why this score

Polished Capcom vertical shooter with accessible co-op and aircraft variety; respected, though conservative and less distinctive.

Scoring methodology
92 Side Arms: Hyper Dyne

Hyper Dyne Side Arms is a 1986 arcade shooter developed and published by Capcom. It uses horizontal scrolling and lets the player control a flying mecha fighter while firing in two directions against an alien army. The arcade game supports one or two players and uses weapon power-ups that change the...

7.19 Good
Why this score

Historically notable for multidirectional firing, transformation, and cooperative play; repetitive environments, dated pacing, and unforgiving design limit modern consensus.

Scoring methodology
93 Mars Matrix

Mars Matrix is a vertical scrolling bullet hell shooter developed by Takumi and published by Capcom for arcades in 2000. The game is built around an intricate scoring system that relies on a unique Piercing Cannon weapon. This device allows players to attract and absorb enemy bullets, converting the...

94 The Punisher (1993)

Published by Capcom in 1993, The Punisher is an arcade beat 'em up game based on the Marvel Comics vigilante of the same name. Players control Frank Castle or Nick Fury as they battle organized crime syndicates through side-scrolling stages. The game stands out in the beat 'em up genre for allowing...

95 Viewtiful Joe 2

Developed by Capcom's Clover Studio and released in 2004, Viewtiful Joe 2 is a sequel to the original side-scrolling action game. It continues the story of Joe and his girlfriend Silvia as they fight through movie-themed environments. The gameplay retains the cinematic, cel-shaded style and time-man...

96 Gargoyle's Quest II

"Gargoyle's Quest II" is an action-platformer developed and published by Capcom for the Nintendo Entertainment System (NES) in 1992. Starring Firebrand, a gargoyle antagonist from the "Ghosts 'n Goblins" series, the game blends side-scrolling action with role-playing elements. It serves as a prequel...

97 Airborne
Airborne

Airborne is a Capcom solid-state pinball machine released in 1996 with an aviation and air-show theme. Designed by Claude Fernandez, it uses ramps and habitrails together with an injector mechanism that influences the ball's route and an airport tower target. Pinball databases record a limited produ...

7.02 Good
Why this score

Ambitious aviation theme, fast Capcom hardware, and collectible rarity attract interest; prototype status, incomplete refinement, and scarce access limit established consensus.

Scoring methodology
98 Cyberbots: Fullmetal Madness

Cyberbots: Fullmetal Madness is a 1995 two-dimensional fighting game developed and published by Capcom for arcades. Set in the same fictional universe as the beat 'em up Armored Warriors, it replaces human martial artists with large piloted robots assembled into distinct body types. Players choose b...

99 Sengoku Basara: Samurai Heroes

Sengoku Basara: Samurai Heroes is a 2010 hack-and-slash action game developed and published by Capcom for PlayStation 3 and Wii. It is the international version of Sengoku Basara 3 and presents a highly stylized interpretation of Japan's Sengoku period, with historical figures recast as exaggerated...

6.95 Fair
Why this score

Decent reviews and lively arcade action, with fan appeal balanced against repetition and shallow campaign structure.

Scoring methodology
100 Dungeons & Dragons: Tower of Doom

Dungeons & Dragons: Tower of Doom is a 1993 fantasy arcade game developed and published by Capcom. It combines side-scrolling beat-'em-up combat with features derived from tabletop role-playing games, including selectable character classes, branching routes, equipment, spells, and dice-like damage v...

101 Legendary Wings

Legendary Wings is a Capcom video game first released in arcades in 1986. It is a vertically scrolling shoot ’em up in which players move through enemy-filled stages while firing at airborne and ground-based targets, and its presentation draws on Greek mythology and fantasy imagery. A home version f...

6.87 Fair
Why this score

Remembered for alternating shooter and platform sections, cooperative play, and mythology theme; uneven modes, high difficulty, and repetition weaken overall consensus.

Scoring methodology
102 1944: The Loop Master

1944: The Loop Master is a 2000 vertical-scrolling arcade shooter developed by Raizing and published by Capcom. It is the fifth original game in Capcom's 194X series and uses a World War II setting in which the P-38 Lightning and Mitsubishi A6M Zero confront enemy aircraft, tanks, trains, turrets, b...

103 19XX: The War Against Destiny

19XX: The War Against Destiny is a 1996 vertical-scrolling arcade shooter developed and published by Capcom. Although it uses aircraft associated with World War II, its story takes place in a fictional conflict rather than a direct historical campaign, placing it apart from the earlier 194X games. P...

104 Exoprimal
Exoprimal

Exoprimal is a team-based action game developed and published by Capcom and released in 2023. It places squads of players in powered exosuits and combines objective-based competition with battles against waves of dinosaurs in near-future arenas. The game is intended for players seeking online multip...

6.66 Fair
Why this score

Mixed-positive Capcom live-service action; polished combat, criticized repetition, structure, and weak long-term pull.

Scoring methodology
105 Maximo vs. Army of Zin

Maximo vs. Army of Zin is a 2003 action game for the PlayStation 2, developed and published by Capcom as a sequel to Maximo: Ghosts to Glory. The game combines three-dimensional platforming, exploration, and close-range combat as Maximo battles the mechanical Army of Zin. Its systems include faster...

106 Crossbeats REV.

Crossbeats REV. is an arcade music game developed by Capcom for Japanese game centers and introduced in 2015. It grew out of Capcom's Cross x Beats music game for smartphones and translates that concept into an arcade cabinet where players interact with note patterns in time with licensed music. The...

107 Dimahoo
Dimahoo

Dimahoo is a vertical arcade shoot ’em up developed by Eighting and published by Capcom in 2000. Set in a medieval fantasy world, it combines bullet hell combat with an item and power-up system that gives the game an RPG-influenced structure. Players choose a character, navigate dense enemy formatio...

108 The King of Dragons

The King of Dragons is a side-scrolling fantasy beat ’em up developed and published by Capcom for arcades in 1991. Players choose among five heroes, including a fighter, dwarf, elf, wizard, and cleric, then travel through the fictional kingdom of Malus while fighting monsters and the red dragon Gild...

109 Warriors of Fate

Warriors of Fate is a side-scrolling beat ’em up developed and published by Capcom for arcades in 1992. Known in Japan as Tenchi wo Kurau II, it draws on the Three Kingdoms period and the 14th-century Chinese novel Romance of the Three Kingdoms, following Liu Bei’s forces in conflict with Cao Cao an...

110 Maximo: Ghosts to Glory

Maximo: Ghosts to Glory is a 3D action platformer developed by Capcom for the PlayStation 2 and released in 2001. It follows the knight Maximo through a fantasy setting filled with undead enemies and uses close-range combat, platforming, exploration, and boss encounters as its main forms of play. Th...

111 Magic Sword

Magic Sword is a side-scrolling fantasy action game developed by Capcom and first released in arcades in 1990. The player controls a warrior who climbs the Dragon's Tower, fighting through about 50 floors to defeat the dark lord Drokmar and destroy the Black Orb. Sword attacks, magic, treasures, and...

112 The Nightmare Before Christmas: Oogie's Revenge

The Nightmare Before Christmas: Oogie's Revenge is a 2004 action-adventure hack-and-slash game developed by Capcom for PlayStation 2 and Xbox. It follows Jack Skellington after the events of the 1993 stop-motion film, as Oogie Boogie returns and Jack works to protect Halloween Town. Jack fights with...

113 Chaos Legion

Chaos Legion is a 2003 action game developed and published by Capcom for the PlayStation 2 and later released for Windows. It is based on a novel by Japanese writer Tow Ubukata and follows a dark fantasy story centered on the conflict between former allies. The central gameplay system allows the pla...

114 Wolf of the Battlefield: Commando 3

A 2008 downloadable title by Capcom reviving its classic Commando arcade franchise with updated twin-stick controls, released on PlayStation Network and Xbox Live Arcade.

5.76 Mediocre
Why this score

Downloadable franchise revival received middling reviews, appreciated for co-op action but criticized as shallow and forgettable.

Scoring methodology
115 1942
1942

1942 is a vertical scrolling arcade shoot 'em up released by Capcom in 1984. It places the player in control of a fighter aircraft during a fictionalized version of the Pacific air war of World War II, with enemy formations, airborne attacks, and scrolling stages. The game is an early Capcom arcade...

116 1942: Joint Strike

1942: Joint Strike is a 2008 shoot-'em-up based on Capcom's 1942, the vertical-scrolling aerial combat game set against a World War II-inspired backdrop. Developed by Backbone Entertainment, it was released through Xbox Live Arcade and the PlayStation Network. The remake retains the basic format of...

5.65 Mediocre
Why this score

Mixed reception for bland remake style and shallow modernization; co-op helps, but it lacks the classic's lasting appeal.

Scoring methodology
117 MegaMan Battle Network Card Game

MegaMan Battle Network Card Game was a collectible trading card game published by Decipher and based on Capcom's Mega Man Battle Network video-game series. It transfers the setting's network battles, NetNavis, and digital combat concepts into a card-game format. Players use cards representing charac...

5.45 Mediocre
Why this score

Battle Network license and Decipher execution drew fans; limited support and overlap with NT Warrior products constrain legacy.

Scoring methodology
118 Giga Wing Generations

Giga Wing Generations is a vertical arcade shooting game developed by Takumi and released in 2004. It is the third game in the Giga Wing series and continues the series' focus on fast projectile patterns, powerful weapons, and high-scoring play. The title was released exclusively in Japanese arcades...

119 Umbrella Corps

Umbrella Corps is a tactical first-person shooter created by Capcom based on the Resident Evil universe. The game places players in the role of an Umbrella Corporation operative during World War II, requiring strategic use of weaponry and environment manipulation for survival. It’s designed for fans...

120 Final Fight: Streetwise

Final Fight: Streetwise is a 2006 action beat 'em up for the PlayStation 2 and Xbox, developed and published by Capcom. It is a 3D spin-off of the Final Fight series and follows Kyle Travers as he searches Metro City for his missing brother, Cody. The game uses close-quarters fighting, weapons, and...

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