So Far vs Aisle
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So Far
"So Far" is a surrealist interactive fiction game written by Andrew Plotkin and published in 1996. It challenges players with an abstract, dreamlike narrative where characters are transported through a series of disconnected, highly allegorical landscapes. The game relies heavily on complex text parsing, wordplay, and unconventional logical deductions to overcome its difficult puzzles. It won the...
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Aisle
Aisle is a 1999 interactive fiction game created by Sam Barlow using Inform. The game is notable for its single-turn structure where the player character stands in a supermarket aisle and must choose one action, with each valid command producing a different narrative outcome. Despite this constraint, the game contains dozens of possible endings, each revealing different facets of the protagonist's...
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