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Witchfire - FPS
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Witchfire

description Witchfire Overview

From Polish developer The Astronauts, Witchfire combines dark fantasy first-person shooting with roguelite progression. Players take the role of a preyer, an undead witch hunter serving the Church against witches and their forces. The game first entered early access in September 2023. Its developer also created The Vanishing of Ethan Carter, and photogrammetry contributes to environments built from detailed representations of real-world surfaces and objects.

The fighting links gunplay with supernatural powers, asking players to manage dangerous encounters while deciding how far to push an expedition. Repeated attempts make equipment choices and knowledge of enemies part of progression. It suits players interested in demanding ranged combat and a hostile supernatural setting. Within the broader soulslike grouping, its identity comes primarily from first-person shooting and the risk of a run, rather than a conventional melee-focused adventure.

help Witchfire FAQ

Who developed Witchfire?

Witchfire was developed by The Astronauts, the Polish studio founded by Adrian Chmielarz and known for The Vanishing of Ethan Carter. It combines first-person shooting with dark-fantasy RPG and roguelite systems.

What is the basic gameplay loop in Witchfire?

You play a witch hunter who enters dangerous regions, fights supernatural enemies, collects witchfire and other resources, and returns to improve equipment and abilities. Failed runs feed into the game's progression rather than simply ending the campaign.

When did Witchfire enter Early Access?

Witchfire entered Early Access on the Epic Games Store in September 2023 and later reached Steam Early Access on September 23, 2024. It is a single-player Windows PC game. [Steam](https://store.steampowered.com/app/3156770/Witchfire/)

How is Witchfire different from a conventional Soulslike?

Witchfire uses Soulslike ideas such as dangerous enemies, build choices, and resource loss, but its core combat is first-person gunplay. The roguelite structure also lets players return with new weapons, spells, and upgrades instead of following one fixed route.

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