search
Get Started
search
Mattel HyperScan - Artifact
zoom_in Click to enlarge

Mattel HyperScan

language

description Mattel HyperScan Overview

Mattel HyperScan was a home video game console released in North America in 2006. It used CD-ROM games together with RFID-enabled IntelliCards that could be scanned to unlock or affect game content, combining a conventional gamepad with a card-based toy feature. Mattel marketed the system toward tweens and included games based on properties such as X-Men and Ben 10, but discontinued the console in 2007 after a short commercial run.

help Mattel HyperScan FAQ

How did the Mattel HyperScan console use RFID cards?

HyperScan combined CD-ROM games with RFID-enabled IntelliCards. Players scanned cards on the console to unlock characters, powers, or other game content.

When was Mattel HyperScan released?

HyperScan launched in North America in 2006. It was marketed as a hybrid of a traditional game console and a collectible card toy.

Why was HyperScan discontinued?

HyperScan had a short commercial life because of slow hardware, limited software, and weak market acceptance. Its unusual RFID-card system made it distinctive, but it could not compete effectively with established consoles such as the PlayStation 2 and Nintendo DS.

Reviews & Comments

Write a Review

rate_review

Be the first to review

Share your thoughts with the community and help others make better decisions.

Save to your list

Save your favorites and follow how their scores change over time.

Save favorites
Track changes
Compare scores

Already have an account? Sign in

Compare Items

See how they stack up against each other

Comparing
VS
Select 1 more item to compare