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Amidar - Video Game
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Amidar

description Amidar Overview

Amidar is an arcade maze game created by Konami, initially released in 1982. A North American version was later produced by Stern, while Atari 2600 and Casio PV-1000 ports followed shortly after. The title pioneered the grid capture maze genre, leading to numerous subsequent adaptations.

Sources: en.wikipedia.org

info Amidar Specifications

help Amidar FAQ

What is the objective in Amidar's paint-roller stages?

You guide the paint roller around the grid to color every rectangle while avoiding enemies. The roller has a limited paint supply and must return to completed sections to refill it. [Amidar](https://www.gamesdatabase.org/game/arcade/amidar)

Who made Amidar, and who released it in North America?

Konami developed the original arcade game, which was released in 1982. Stern produced the North American version, while later ports appeared on systems including the Atari 2600 and Casio PV-1000. [Amidar](https://en.wikipedia.org/wiki/Amidar)

Why does Amidar alternate between a gorilla and a paint roller?

The game alternates two level types: gorilla stages involve collecting coconuts while avoiding hunters, and paint-roller stages involve capturing the grid. That alternating structure is one of the game's defining mechanics. [Amidar](https://www.gamesdatabase.org/game/arcade/amidar)

What did Amidar contribute to arcade game design?

Amidar helped establish the grid-capture maze subgenre, in which the player claims enclosed areas rather than only chasing or shooting enemies. Its 1982 design was widely cloned for arcades and home systems. [Amidar](https://en.wikipedia.org/wiki/Amidar)

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