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Bridge Builder (2000) - Construction Simulation
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Bridge Builder (2000)

description Bridge Builder (2000) Overview

Bridge Builder is a freeware physics puzzle game created by Alex Austin and first released in 2000. Each level asks the player to construct a bridge over a water gap, stay within a limited budget, and test whether a train can cross the structure without failure; the original release included a 15-level demo. It is aimed at players interested in basic structural design expressed through simple game rules.

help Bridge Builder (2000) FAQ

Who created Bridge Builder from 2000?

Bridge Builder was created by Alex Austin and became associated with Chronic Logic. It is an early computer puzzle game built around structural design and physics simulation.

What must you build in Bridge Builder?

You design a bridge that allows a train to cross a gap without the structure failing. The game tests the bridge in real time, so weak joints can collapse under the train’s weight.

Does Bridge Builder use a construction budget?

Yes, the original game limits the budget available for bridge components, with the classic game description assigning a cost to each element. This creates a second challenge beyond simply making a bridge that works.

How many levels were in the original Bridge Builder demo?

The original demo contained 15 levels. It also included a level editor and circulated primarily as a Windows game, with later players reporting compatibility through Wine on Linux. [Bridge Builder game information](https://www.bridgebuilder-game.com/bb-info.php)

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