description Bust a Groove 2 Overview
Bust a Groove 2 is a 1999 rhythm and fighting game developed by Metro for the original PlayStation and published by Enix in Japan. Players select distinctive dancers and compete in one-on-one performances by entering timed button sequences while attempting to disrupt their opponents. The game combines rhythm mechanics, character-specific music, animated dance routines, and special attacks within colorful three-dimensional stages.
help Bust a Groove 2 FAQ
How do players attack and defend in Bust a Groove 2?
Players enter timed button sequences in rhythm with the music, traditionally matching inputs on every fourth beat. They can use Jammer attacks to disrupt an opponent and perform defensive moves such as a somersault to avoid an incoming attack. ([Bust a Groove](https://en.wikipedia.org/wiki/Bust_a_Groove))
Which dancers are new in Bust a Groove 2?
Returning dancers include Heat, Hiro, Kelly, Kitty-N, Shorty, Strike, and Capoeira, while Comet, Bi-O, and Tsutomu join the playable cast. The expanded roster gives the 1999 sequel different dance styles and character routes to explore. ([Bust a Groove 2](https://en.wikipedia.org/wiki/Bust_a_Groove_2))
Which platforms and regions received Bust a Groove 2?
Metro developed the game for the original PlayStation, and Enix published it in Japan in 1999. It reached North America in 2000 but was not officially released in Europe. ([Bust a Groove 2](https://en.wikipedia.org/wiki/Bust_a_Groove_2))
What single-player features does Bust a Groove 2 add?
The game includes branching paths, a practice mode, a dance-view option, and Fever Time during performances. Those features let players rehearse sequences and see more than one outcome from the one-player mode. ([Bust a Groove 2](https://en.wikipedia.org/wiki/Bust_a_Groove_2))
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