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Crimson Skies - Alternate History
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Crimson Skies

description Crimson Skies Overview

Crimson Skies is an alternate-history media franchise created by Jordan Weisman and Dave McCoy, originating as a tabletop board game published by FASA Corporation in 1998. The property is set in a fragmented 1930s United States where interstate highways were never built, leading to the rise of airborne militias, zeppelins, and air piracy. The franchise expanded into several flight combat video games, including a 2000 PC release and a 2003 Xbox release.

help Crimson Skies FAQ

Who created the Crimson Skies franchise?

The alternate-history franchise was created by Jordan Weisman and Dave McCoy. It originated as a tabletop board game published by FASA Corporation in 1998.

What is the setting of the Crimson Skies universe?

Crimson Skies is set in a fragmented 1930s United States where interstate highways were never built. This alternate history leads to a society heavily reliant on zeppelins and aircraft.

When was the original Crimson Skies game released?

The property originated as a tabletop board game published by FASA Corporation in 1998. It has since expanded into a broader media franchise.

Why do people use airplanes instead of cars in Crimson Skies?

In this alternate-history setting, the United States fractured because interstate highways were never built. As a result, aviation became the primary mode of transportation, leading to rampant air piracy.

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