description Dragon Quest VI Overview
Dragon Quest VI: Realms of Revelation is a 1995 role-playing game developed by Heartbeat and published by Enix for the Super Famicom. It concluded the Zenithian Trilogy, marking a shift in development from Chunsoft to Heartbeat. A remake was later released on Nintendo DS and mobile devices, offering a new version of the original title.
Sources: en.wikipedia.org
info Dragon Quest VI Specifications
| Country | Japan |
| Year | 1995 |
help Dragon Quest VI FAQ
Which platforms was Dragon Quest VI originally released on?
Dragon Quest VI: Realms of Revelation was originally released in 1995 for the Super Famicom in Japan. It did not see an official English localization until the Nintendo DS remake was released in 2011.
What is the Vocation system in Dragon Quest VI?
The Vocation system is a robust class-changing mechanic similar to Final Fantasy V. Players can unlock classes at Alltrades Abbey and master them to learn permanent skills and unlock advanced, hybrid classes like the Gladiator or Sage.
Is Dragon Quest VI connected to the other games in the Zenithian Trilogy?
Yes, it is the final installment of the Zenithian Trilogy, loosely connecting to Dragon Quest IV and Dragon Quest V. While the stories are mostly standalone, they share thematic elements and world lore.
Who composed the music for Dragon Quest VI?
The iconic soundtrack was composed by Koichi Sugiyama, who scored the vast majority of the Dragon Quest franchise. The Super Famicom soundtrack utilized the console's audio chip to deliver an impressive orchestral-style score for the era.
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