description Dragon Quest VII Overview
Dragon Quest VII: Fragments of the Forgotten Past is a 2000 role-playing game developed by Heartbeat and ArtePiazza for the PlayStation. Akira Toriyama created the artwork and character designs, continuing his involvement with the Dragon Quest series. A remake was released in 2016, followed by further remakes on other platforms including Nintendo Switch.
Sources: en.wikipedia.org
info Dragon Quest VII Specifications
| Country | Japan |
| Year | 2000 |
help Dragon Quest VII FAQ
Why is the world almost empty at the start of Dragon Quest VII?
The heroes initially know only the island of Estard because other lands have been sealed away. By assembling stone tablet fragments and solving problems in the past, they restore islands to the present-day world.
How does the vocation system work in Dragon Quest VII?
After reaching Alltrades Abbey, characters can train in vocations such as Warrior, Mage, and Priest. Mastering combinations unlocks advanced roles, while monster vocations provide a separate route to new abilities.
What changed in the Nintendo 3DS remake of Dragon Quest VII?
The 3DS version replaces the original PlayStation game's random encounters with visible field enemies and uses fully modeled environments. It also streamlines the opening and adds features such as StreetPass tablets.
Why does Dragon Quest VII take so long to finish?
Its structure contains many self-contained island stories before the larger conflict fully emerges. Even the streamlined 3DS remake remains one of the longest mainline Dragon Quest adventures.
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