description Fate/strange Fake Overview
A new Holy Grail War is emerging in Snowfield, Nevada, where mages from around the world summon Servants, heroic spirits drawn from myth and history, to fight on their behalf. However, this war seems to differ from previous ones. The organization behind it appears to have used data from the Fuyuki Grail War for their ritual, resulting in strange happenings. Unbeknownst to most participants, this budding conflict is actually a fake Grail War.
There exists another set of seven true Servants who are summoned to fight in the genuine Holy Grail War. One of these Servants is a powerful Saber-class who saves the life of Ayaka Sajou, his apparent master, after being summoned. With hidden agendas and...
help Fate/strange Fake FAQ
Where is the Holy Grail War in Fate/strange Fake set?
Fate/strange Fake moves the Grail War to Snowfield, Nevada, instead of Fuyuki City. That American setting is one of the reasons the war feels different from Fate/stay night and Fate/Zero.
Is Fate/strange Fake connected to Fate/stay night?
Yes, it uses the same broad Fate rules about Masters, Servants, command spells, and the Holy Grail. It is not a direct route of Fate/stay night, though, and it comes from Ryohgo Narita's light novel rather than Kinoko Nasu's original visual novel.
Why is the Grail War called strange and fake?
The Snowfield ritual is an imitation of the Fuyuki Holy Grail War, and several pieces of the system are distorted or incomplete. That setup allows unusual Servant choices and irregular roles that would not fit cleanly into the standard seven-class war.
Who animates Fate/strange Fake?
The anime adaptation is handled by A-1 Pictures, a studio already familiar to Fate viewers through projects like Fate/Apocrypha. The special Whispers of Dawn introduced the Snowfield conflict before the full TV version.
explore Explore More
Similar to Fate/strange Fake
See all arrow_forwardReviews & Comments
Write a Review
Be the first to review
Share your thoughts with the community and help others make better decisions.