description G-Darius Overview
G-Darius, released by Taito in 1997, is a horizontally scrolling shooter game marking the fourth entry in the Darius franchise. The title introduced three-dimensional polygonal graphics to the series and spawned a PlayStation port.
Sources: en.wikipedia.org
info G-Darius Specifications
| Country | Japan |
| Year | 1998 |
help G-Darius FAQ
When was G-Darius released in arcades?
G-Darius was released in arcades by Taito in 1997. It served as the fourth main entry in the long-running Darius horizontally scrolling shooter franchise. It was later ported to home consoles like the PlayStation.
What graphical milestone did G-Darius introduce to the Darius series?
The title was the first in the Darius franchise to incorporate three-dimensional polygonal graphics. This allowed the giant robotic fish bosses to be rendered as dynamic 3D models while maintaining a 2D gameplay perspective. The camera would dynamically pan and zoom around the 3D models during gameplay.
Was G-Darius ever ported to home consoles?
Yes, the game was ported to the original PlayStation shortly after its arcade release. It was later enhanced and re-released for modern platforms like the PlayStation 4 and Nintendo Switch as part of the Darius Cozmic Collection. The ports included various modes and options not found in the arcade version.
What is the signature weapon mechanic in G-Darius?
The game features the 'Capture Ball' system, allowing players to capture smaller enemy vessels and use them as shields or suicide bombers. The most famous feature is the 'Alpha Beam,' a massive laser that can be fired by the player's ship. Players can even exchange beams with bosses in an epic laser duel.
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