description Giants: Citizen Kabuto Overview
Giants: Citizen Kabuto is a third-person shooter incorporating real-time strategy elements developed by Planet Moon Studios, formed from former Shiny Entertainment staff. Interplay Entertainment released the initial version in 2000, with subsequent ports arriving for Mac OS X and PlayStation 2 shortly after. The game’s development spanned four years prior to its release.
Sources: en.wikipedia.org
info Giants: Citizen Kabuto Specifications
| Country | United States |
| Year | 2000 |
help Giants: Citizen Kabuto FAQ
Why does Giants: Citizen Kabuto have three different campaigns?
The story moves from the gun-using Meccaryns to the magic-wielding Sea Reaper Delphi and finally to the giant Kabuto. Each faction changes the player's movement, weapons, scale, and mission objectives.
How much real-time strategy is in Giants: Citizen Kabuto?
Several Meccaryn and Sea Reaper missions involve collecting resources, rescuing Smarties, and constructing a base. Direct third-person action remains central, so it is not controlled like Command & Conquer or StarCraft.
What can Kabuto do that the other characters cannot?
Kabuto fights through sheer size, eating creatures and using wrestling-style attacks such as stomps and body slams. His section trades conventional guns and spells for large-scale destruction.
What did Planet Moon Studios make after Giants?
Planet Moon Studios followed Giants with Armed and Dangerous in 2003. Both games combine third-person shooting with absurd humor, although Armed and Dangerous drops the three-faction structure.
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