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Godlike - Alternate History
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Godlike

description Godlike Overview

Godlike is a tabletop role-playing game designed by Dennis Detwiller and Greg Stolze, originally published in 2002. Set during an alternate World War II, the game introduces the concept of "Talents," individuals who manifest superhuman abilities that significantly alter the tactics and outcomes of historical battles. It utilizes a unique dice pool mechanic for resolving actions and was designed to blend the superhero genre with gritty historical military simulation.

help Godlike FAQ

What is Godlike about?

Godlike is a tabletop role-playing game set in an alternate World War II. Players portray soldiers and other people known as Talents, whose superhuman abilities change the tactics and politics of the war.

Who designed Godlike?

Godlike was designed by Dennis Detwiller and Greg Stolze. The game was originally published in 2002.

What are Talents in Godlike?

Talents are people who manifest extraordinary powers in the game's World War II setting. Their abilities can affect combat, espionage, logistics, and the balance between nations.

What makes Godlike different from a standard superhero RPG?

Its powers are placed inside a harsh military alternate history rather than a modern comic-book city. The game focuses on command, fear, secrecy, and the practical consequences of using superhuman abilities during World War II.

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