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Gravity Bone - Video Game
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Gravity Bone

description Gravity Bone Overview

Gravity Bone is a freeware adventure game created by Blendo Games using a modified Quake II engine. Developed over one year, it transitioned from shooter elements to incorporate spy-themed gameplay. The initial release in August 2008 featured music inspired by Wong Kar-wai films and originally performed by Xavier Cugat.

Sources: en.wikipedia.org

info Gravity Bone Specifications

help Gravity Bone FAQ

How long does Gravity Bone take to finish?

Gravity Bone is intentionally brief and can usually be completed in well under an hour. Its two compact missions favor visual storytelling, surprise, and replayable atmosphere over a long campaign.

What engine does Gravity Bone use?

Blendo Games creator Brendon Chung built it with a modified version of id Software's Quake II engine. The blocky characters and stark architecture became a recognizable part of Blendo's visual style.

Who is the player character in Gravity Bone?

The game casts the player as Citizen Abel, a spy operating in the fictional city of Nuevos Aires. Instructions arrive through mission cards, with very little conventional dialogue or exposition.

How is Gravity Bone connected to Thirty Flights of Loving?

Thirty Flights of Loving is a later Blendo Games title set in the same Citizen Abel world. It expands the fragmented spy-fiction style while telling a separate story rather than continuing through a conventional numbered sequel.

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