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Haggis - Trick Taking Game
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Haggis

description Haggis Overview

Haggis is a climbing and trick-taking card game created by Sean Ross and released in 2010. It is specifically designed for two or three players, adapting the mechanics of climbing games like Tichu to smaller group sizes. The game uses a custom deck and challenges players to be the first to shed their hands. It includes elements of betting and utilizes special cards that allow players to execute bombs and other tactical maneuvers.

help Haggis FAQ

How does Haggis compare to Tichu?

Haggis adapts the climbing-game mechanics of Tichu to 2 or 3 players, whereas Tichu is designed for 4 players in fixed partnerships. Both involve playing card combinations to beat the previous play, but Haggis uses a custom deck and streamlines several rules for smaller groups.

How many players is Haggis designed for?

Haggis is specifically designed for 2 or 3 players, filling a niche left by most climbing card games that require 4 players. The game's card distribution and special cards are balanced for these exact player counts.

What is in the custom Haggis deck?

The game uses a custom deck rather than a standard 52-card set, featuring numbered cards in suits along with special cards that carry unique abilities. These special cards add tactical options not present in a standard climbing-game deck.

Who designed Haggis and when was it released?

Haggis was designed by Sean Ross and released in 2010. It was well received in the hobby gaming community as a tight, accessible climbing game for small groups.

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