description KOF: Maximum Impact Overview
KOF: Maximum Impact was a 2004 fighting game developed by Noise Factory for PlayStation 2, drawing on characters from The King of Fighters, Fatal Fury, and Art of Fighting series. It marked SNK’s return to 3D fighting after 1999's Fatal Fury: Wild Ambition. An enhanced version, Maniax, was later released for Xbox and PS2.
Sources: en.wikipedia.org
info KOF: Maximum Impact Specifications
| Country | Japan |
| Year | 2004 |
help KOF: Maximum Impact FAQ
When was KOF: Maximum Impact released?
KOF: Maximum Impact was released in 2004 for PlayStation 2. It was developed by Noise Factory as a 3D fighting entry in The King of Fighters universe.
Which SNK series contribute characters to KOF: Maximum Impact?
The roster draws on The King of Fighters, Fatal Fury, and Art of Fighting. The crossover reflects SNK's broader fighting-game history rather than a single-story cast.
Was KOF: Maximum Impact SNK's first 3D fighting game?
It marked SNK's return to 3D fighting after Fatal Fury: Wild Ambition in 1999. The game moved familiar SNK characters into polygonal arenas and 3D movement.
Does KOF: Maximum Impact have an enhanced version?
Yes, an enhanced version called KOF: Maximum Impact Maniax was released. It added balance changes and extra content compared with the original PlayStation 2 release.
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