description Kohan: Immortal Sovereigns Overview
Kohan: Immortal Sovereigns is a fantasy real-time strategy computer game developed by TimeGate Studios and released in 2001. Instead of directing every soldier separately, players organize troops into companies built around frontline, support, and leadership roles. Supply zones, formation composition, morale, and reinforced settlements shape movement and combat, reducing conventional unit-level micromanagement. Its campaign and skirmish systems are intended for players interested in strategic army organization and territorial control.
help Kohan: Immortal Sovereigns FAQ
When was the RTS game Kohan: Immortal Sovereigns released?
Kohan: Immortal Sovereigns is a real-time strategy game developed by TimeGate Studios and released in 2001. It was praised for bringing fresh ideas to a genre heavily dominated by Warcraft and Command & Conquer at the time.
How did Kohan: Immortal Sovereigns change traditional RTS mechanics?
The game eliminated the need for individual-unit micromanagement by organizing troops into cohesive, company-based armies. Instead of clicking single soldiers, players managed an entire company that would automatically replenish its ranks if properly supplied.
Who developed Kohan: Immortal Sovereigns?
The game was developed by TimeGate Studios and published by Strategy First. TimeGate later released an award-winning stand-alone expansion called Kohan: Ahriman's Gift in 2001 to expand on the game's lore and factions.
What is the main campaign about in Kohan: Immortal Sovereigns?
The story follows the Kohan, an ancient race of immortal beings trying to restore their fallen civilization. Players must manage their economy and lead these companies against the evil forces of the Ceyah across a fantasy world called Khaldun.
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