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Normality - Adventure Game
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Normality

description Normality Overview

Normality is a 1996 computer adventure game developed by Gremlin Interactive. It places the player in Neutropolis, a polluted authoritarian city where conformity is enforced, and follows Kent Knutson as he challenges the system through exploration, dialogue, and puzzle solving. The game is notable for presenting a first-person, freely navigable 3D environment within the 1990s PC adventure tradition, making it relevant to players interested in retro computer games.

help Normality FAQ

What is the setting of Normality?

Normality is set in Neutropolis, a polluted authoritarian city where conformity is enforced. The 1996 computer adventure game follows Kent Knutson as he pushes back against that system.

Who do you play as in Normality?

The player controls Kent Knutson. His challenge is carried out through exploration, conversations with characters, and solving environmental puzzles.

What kind of gameplay does Normality have?

Normality is a point-and-click style computer adventure built around exploration, dialogue, and puzzle solving. It was developed by Gremlin Interactive and released in 1996.

Who developed the 1996 game Normality?

Normality was developed by Gremlin Interactive, the British studio known for computer games such as Zool and Premier Manager. Its story takes place in the fictional city of Neutropolis.

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