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Penguin Adventure - Platformer
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Penguin Adventure

description Penguin Adventure Overview

Penguin Adventure is a 1986 racing platform game developed by Konami as a follow-up to Antarctic Adventure. Hideo Kojima’s involvement marked his initial work in video game design and planning for the title. The game was released in that year.

Sources: en.wikipedia.org

info Penguin Adventure Specifications

help Penguin Adventure FAQ

What is Penguin Adventure's connection to Antarctic Adventure?

Penguin Adventure is Konami's 1986 follow-up to the 1983 game Antarctic Adventure. It keeps the penguin-racing foundation but adds more enemies, stages, boss encounters, items, and role-playing elements.

What platform was Penguin Adventure originally made for?

The game was originally released for the MSX computer platform. It was not originally a Nintendo DS title, despite the similarity to later portable platform games.

What is the story of Penguin Adventure?

The player controls Penta, who must bring a golden apple home to cure Penguette, the Penguin Princess. The quest gives the racing stages a clear adventure goal instead of making the game only an endless run.

Why is Hideo Kojima associated with Penguin Adventure?

Penguin Adventure is notable as Hideo Kojima's first professional game-design involvement at Konami, where he participated in planning. His later work included the Metal Gear series, making this 1986 MSX game an early career milestone.

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