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Phase 10 - Tabletop Game
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Phase 10

description Phase 10 Overview

Phase 10 is a commercial card game created by Kenneth R. Johnson and first published in 1982. Players attempt to complete ten specified combinations, or phases, in sequence, such as sets of cards or runs of consecutive numbers. Because players must complete the current phase before advancing, the game combines set collection, hand management, and competition among family or casual tabletop players.

help Phase 10 FAQ

How do you play Phase 10?

Players try to complete ten specified phases in order, such as sets of matching cards or runs of consecutive numbers. A player must complete the current phase before moving to the next one.

Who created Phase 10?

Phase 10 was created by Kenneth R. Johnson. The commercial card game was first published in 1982.

What happens if you do not complete your phase in Phase 10?

You normally continue trying to complete that same phase in the next hand. Players cannot advance to a later phase until the current requirement is completed.

What kinds of combinations appear in Phase 10?

The game uses combinations such as sets of cards with the same number and runs of consecutive numbers. The exact target changes from phase to phase across the ten-stage sequence.

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