description RayStorm Overview
Developed and published by Taito in 1996, RayStorm is a vertical scrolling shoot 'em up that serves as the sequel to RayForce. The game notably transitioned to 3D polygon graphics while maintaining strictly 2D gameplay mechanics on a 2D plane. It retains the series' signature multi-lock laser system, allowing players to target and eliminate multiple enemies simultaneously. The game appeals to players who appreciate precise targeting mechanics integrated into visually dynamic, early 3D environments.
help RayStorm FAQ
Is RayStorm a sequel to RayForce?
Yes, RayStorm is the sequel to Taito's RayForce. It keeps the series' vertical shooting format and lock-on attack while changing the visual presentation.
Does RayStorm use true 3D gameplay?
RayStorm uses 3D polygon graphics, but the action remains on a two-dimensional plane. The player still moves and shoots in a classic vertical shoot 'em up format.
When was RayStorm released?
RayStorm was released in arcades in 1996. Taito developed and published the game.
How does the lock-on weapon work in RayStorm?
The player can mark multiple enemies and release a powerful lock-on attack against them. This system is inherited from RayForce and is central to managing enemy groups and scoring.
explore Explore More
Similar to RayStorm
ui.x_see_all arrow_forwardReviews & Comments
Write a Review
Be the first to review
Share your thoughts with the community and help others make better decisions.