description Snatcher Overview
Snatcher is a 1988 cyberpunk adventure game created by Hideo Kojima for PC-8801 and MSX2. The game places the player as Gillian Seed, an amnesiac investigating the emergence of humanoid robots (“Snatchers”) within a futuristic East Asian city. Gameplay involves navigating a semi-open world through a menu interface to solve mysteries and interact with characters.
Sources: en.wikipedia.org
info Snatcher Specifications
| Country | Japan |
| Year | 1988 |
help Snatcher FAQ
What is Snatcher about?
Snatcher follows Gillian Seed, an amnesiac investigator in Neo Kobe City, as he hunts humanoid robots that kill people and take their place. Konami first released it in Japan in 1988 for PC-8801 and MSX2.
Which version of Snatcher was officially released in English?
The Sega CD version from the mid-1990s is the best-known official English release. It added voice acting and CD audio, making it the version most English-speaking fans discuss.
How is Snatcher connected to Hideo Kojima?
Snatcher was written and designed by Hideo Kojima at Konami after his early work on Metal Gear. Its cinematic dialogue, menu-based investigation, and movie references foreshadow a lot of Kojima's later style.
Why is Snatcher often compared to Blade Runner?
Both use cyberpunk noir, artificial humans, urban paranoia, and detective work as core ingredients. Snatcher also draws from films like The Terminator and Invasion of the Body Snatchers, but Neo Kobe City gives it its own Konami adventure-game identity.
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