description Spider and Web Overview
Spider and Web is a parser-based interactive fiction game created by Andrew Plotkin in 1998. The narrative functions as a frame story where the player character is an espionage agent captured during a mission, interrogated by an enemy scientist, and forced to recount past events. The puzzles require the player to figure out how to use an unfamiliar alien device within this interrogation framework. It appeals to players who enjoy logic puzzles and narrative structures featuring unreliable narrators.
insights Ranking position
Spider and Web ranks #7 of 135 in the Text Adventure ranking, behind Photopia, ahead of Hadean Lands.
help Spider and Web FAQ
What is the premise of the espionage game Spider and Web?
Created by Andrew Plotkin in 1998, the game functions as a frame story where you play an unnamed espionage agent who has been captured. You are being interrogated by an enemy scientist and are forced to recount the events of your failed infiltration mission.
How does the interrogation mechanic work in Spider and Web?
The game uniquely uses the text parser to let the player actively reconstruct the past. As you describe your actions in the interrogation, the game shifts into a flashback where you play through the stealth and puzzle mechanics of the mission itself.
Who is the creator behind the text adventure Spider and Web?
Spider and Web was created by Andrew Plotkin, a highly influential figure in the modern interactive fiction community. Plotkin is also known for other critically acclaimed text games like "So Far" and "Hadean Lands."
Does Spider and Web feature a twist ending?
Yes, the game is famous for its complex narrative structure and a significant plot twist regarding the protagonist's true identity. The interrogation framing allows for player deception, making the ultimate reveal highly impactful.
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