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Super Smash Bros. Brawl - Fighting Game
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Super Smash Bros. Brawl

description Super Smash Bros. Brawl Overview

Super Smash Bros. Brawl was a 2008 fighting game for the Wii, developed by Sora Ltd. with input from multiple Nintendo and third-party teams. It followed Super Smash Bros.

Melee and saw development begin in October 2005, resulting in releases across North America, Europe, Australia, and Japan between 2008.

Sources: en.wikipedia.org

info Super Smash Bros. Brawl Specifications

help Super Smash Bros. Brawl FAQ

What is The Subspace Emissary in Super Smash Bros. Brawl?

The Subspace Emissary is Brawl's side-scrolling adventure mode with cutscenes, platforming, bosses, and a crossover story. Kazushige Nojima, known for work on Final Fantasy, contributed to the scenario.

Which third-party characters joined Smash in Brawl?

Solid Snake from Metal Gear and Sonic the Hedgehog joined the roster in Brawl. Their inclusion made the 2008 Wii game the first Smash entry with major third-party fighters.

Why do competitive players talk about tripping in Brawl?

Brawl introduced random tripping, where a character could stumble during movement. That mechanic became controversial because it added randomness to high-level matches.

Who directed Super Smash Bros. Brawl?

Masahiro Sakurai directed Brawl through Sora Ltd., with Nintendo publishing it for Wii. The game followed Super Smash Bros. Melee and came before Super Smash Bros. for Nintendo 3DS and Wii U.

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