description Tekken 4 Overview
Tekken 4 is a 2001 fighting game developed by Namco, initially released for arcades and later ported to PlayStation 2. It served as the fourth main title in the Tekken series, building upon previous installments with gameplay revisions including pre-round movement and walled stages. The game was created for Namco's System 246 hardware.
Sources: en.wikipedia.org
info Tekken 4 Specifications
| Country | Japan |
| Year | 2002 |
help Tekken 4 FAQ
What consoles was Tekken 4 released on?
Originally developed by Namco for arcades in 2001, the game was officially ported to the PlayStation 2 in 2002. It was the fourth main entry in the legendary fighting game franchise.
Who is the final boss in Tekken 4?
The game marks the dramatic return of Kazuya Mishima as a playable character, but the final boss of the arcade mode is Heihachi Mishima. The story heavily revolves around the continuation of the Mishima family bloodline and their violent feud.
What gameplay changes were introduced in Tekken 4?
Tekken 4 was a major reboot for the series mechanically, introducing walled stages that allowed for wall combos and environmental damage. It was also the first game in the franchise to introduce pre-round movement and positional changes.
Why was Tekken 4 controversial among competitive players?
Despite its strong narrative, the game faced heavy scrutiny in the competitive scene due to character imbalances and uneven wall mechanics. Characters like Jin Kazama were notoriously overpowered, which led to the game being phased out of many tournaments quickly.
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