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The Need for Speed (1994) - Racing Game
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The Need for Speed (1994)

description The Need for Speed (1994) Overview

The Need for Speed is a 1994 street racing game developed by EA Canada and published by Electronic Arts. Co-produced with Road & Track magazine, it was among the first racing games to include detailed technical data and full video segments for its licensed exotic cars. Players compete on closed tracks and open roads across various global locations, avoiding traffic and contending with police pursuits.

help The Need for Speed (1994) FAQ

What cars are in The Need for Speed (1994)?

The Need for Speed features a selection of licensed exotic cars, including the Ferrari 512TR, Lamborghini Diablo, Porsche 911 Carrera, and Dodge Viper RT/10. Each car was presented with detailed technical data and full-motion video segments co-produced with Road & Track magazine. The game was one of the first racing titles to feature officially licensed real-world vehicles with performance modeling.

What platforms was The Need for Speed (1994) released on?

The Need for Speed was originally released in 1994 for the 3DO console, developed by EA Canada and published by Electronic Arts. It was later ported to DOS PC in 1995 and to the PlayStation and Sega Saturn in 1996. The 3DO version was the original and most technically advanced at the time of release.

Was Road & Track magazine involved in The Need for Speed (1994)?

Yes, The Need for Speed was co-produced with Road & Track magazine, which contributed detailed technical data, handling specifications, and editorial content for each car featured in the game. The magazine's involvement lent authenticity to the driving physics and vehicle information. This partnership was heavily promoted in the game's marketing at the time.

Does The Need for Speed (1994) have police chases?

The original 1994 Need for Speed does not feature police pursuits, which became a signature element of the franchise in later entries like Need for Speed III: Hot Pursuit (1998). The first game focuses on head-to-head racing against AI opponents and time trials across scenic point-to-point courses. The police chase mechanic was introduced several entries later in the series.

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