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Warlords Battlecry III - Real Time Strategy
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Warlords Battlecry III

description Warlords Battlecry III Overview

Warlords Battlecry III is a real-time strategy game released in 2004 by Australian developer Infinite Interactive, the third installment in the Warlords Battlecry series. The game combines traditional RTS base-building and combat with role-playing elements, including persistent hero characters that develop skills and gain levels across campaigns. It features a fantasy setting with multiple playable races and hero classes, building on the formula established in earlier entries.

help Warlords Battlecry III FAQ

What kind of game is Warlords Battlecry III?

Warlords Battlecry III is a real-time strategy game released in 2004. It combines base-building and battlefield combat with role-playing systems.

Who developed Warlords Battlecry III?

The game was developed by the Australian studio Infinite Interactive. It is the third installment in the Warlords Battlecry series.

What role-playing features does Warlords Battlecry III include?

The game includes persistent heroes whose development continues across battles. This progression is layered on top of conventional RTS resource management, base construction, and combat.

How is Warlords Battlecry III different from a typical RTS?

It combines real-time base-building with persistent role-playing characters. That means the player manages both an army during a battle and heroes whose abilities develop over time.

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