description Wing Commander Overview
Wing Commander is a space flight simulation developed by Origin Systems, initially released on MS-DOS in 1990. Subsequent versions included ports to Amiga, CD32, Sega CD, Super Nintendo, PC, 3DO, and Macintosh platforms. The game’s development was led by Chris Roberts and featured multiple releases over several years.
Sources: en.wikipedia.org
info Wing Commander Specifications
| Country | United States |
| Year | 1990 |
help Wing Commander FAQ
What is the war in Wing Commander about?
Wing Commander puts the player in the Terran Confederation war against the Kilrathi, a feline alien empire. You fly missions from the carrier Tiger's Claw during the Vega campaign.
Why did Wing Commander feel cinematic in 1990?
Chris Roberts' game used animated briefings, named wingmen, cockpit damage, and a branching campaign to make missions feel like episodes in a space opera. That was unusually presentation-heavy for an MS-DOS action game in 1990.
Which platforms received Wing Commander ports?
The original started on MS-DOS and later appeared on platforms including Amiga, Super Nintendo, Sega CD, 3DO, and Macintosh. The Sega CD version is especially remembered for adding speech and CD audio presentation.
How is Wing Commander connected to later Chris Roberts games?
Wing Commander established Chris Roberts' reputation for cinematic space combat before Wing Commander III and IV expanded into full-motion video. His later space-game work includes Freelancer and the much later Star Citizen project.
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