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World in Conflict - RTS
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World in Conflict

description World in Conflict Overview

World in Conflict is a 2007 real-time tactics video game created by Massive Entertainment. Released in September 2007, it’s considered a spiritual successor to Ground Control and designed as a real-time tactics experience. The game was developed for Microsoft Windows and received generally favorable reviews.

Sources: en.wikipedia.org

info World in Conflict Specifications

help World in Conflict FAQ

Is World in Conflict a normal base-building RTS?

No. World in Conflict is a real-time tactics game without traditional base building or worker economies. You spend reinforcement points on units and fight over control points.

Who developed World in Conflict?

It was developed by Massive Entertainment and released for Windows in 2007. Massive had previously made Ground Control, which is why World in Conflict is often linked to that lineage.

What is the story setup in World in Conflict?

The campaign imagines a Cold War turning hot in 1989, including a Soviet invasion of the United States. The game jumps between locations such as Europe and the American Pacific Northwest.

What did the Soviet Assault expansion add?

World in Conflict: Soviet Assault added Soviet-perspective campaign missions. It released after the original game and expanded the alternate-history Cold War story.

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