description Yume Kōjō: Doki Doki Panic Overview
Yume Kōjō: Doki Doki Panic was developed by Nintendo in 1987 as an advergame for the Family Computer Disk System. It served as the basis for a platform game adaptation created in response to dissatisfaction with Super Mario Bros. 2’s design and difficulty within the American market. The game featured characters and themes associated with the Yume Kōjō ‘87 festival.
info Yume Kōjō: Doki Doki Panic Specifications
| Country | Japan |
| Year | 1987 |
help Yume Kōjō: Doki Doki Panic FAQ
What is Yume Kōjō: Doki Doki Panic?
Yume Kōjō: Doki Doki Panic was developed by Nintendo in 1987 as an advergame for the Family Computer Disk System. It served as the basis for a platform game adaptation created in response to dissatisfaction with Super Mario Bros. 2’s design and difficulty within the American market. The game featured characters and themes associated with the Yume Kōjō ‘87 festival.
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