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Zombie Exodus - Text Adventure
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Zombie Exodus

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description Zombie Exodus Overview

Zombie Exodus is a 2011 interactive fiction game by Jim Dattilo, written in ChoiceScript and released through the Hosted Games interactive-fiction ecosystem. The player makes text-based decisions while trying to survive a zombie outbreak, with choices shaping the protagonist's relationships, resources, and route through the story. It is aimed at readers who prefer branching narrative and role-playing decisions over action-oriented, graphically rendered gameplay.

help Zombie Exodus FAQ

What is the story of Zombie Exodus?

Zombie Exodus is a 2011 interactive-fiction game by Jim Dattilo about surviving a zombie outbreak through text-based decisions. The player creates a protagonist and determines relationships, priorities, and survival choices instead of controlling a conventional graphical action character. [Choice of Games announcement](https://www.choiceofgames.com/2011/12/announcing-zombie-exodus/)

What platform was Zombie Exodus released on?

It was released through the Hosted Games interactive-fiction ecosystem and uses ChoiceScript. It is a text game rather than a 3D console title, and its availability has been associated with Hosted Games web and mobile distribution. [Zombie Exodus announcement](https://www.choiceofgames.com/2011/12/announcing-zombie-exodus/)

Is Zombie Exodus connected to Zombie Exodus: Safe Haven?

Yes, both are Jim Dattilo interactive survival-horror works published through Hosted Games. Safe Haven is a related follow-up series with its own survivor group and management focus, rather than simply being a short extra chapter added to the 2011 game. [Jim Dattilo game catalog](https://www.gamesbyjimd.com/)

How do choices affect the protagonist in Zombie Exodus?

ChoiceScript tracks decisions that can change the protagonist's skills, relationships, supplies, and route through the outbreak. The 2011 announcement specifically describes the story as being controlled by the player's choices, so replaying with a different character can produce different scenes and outcomes. [Choice of Games announcement](https://www.choiceofgames.com/2011/12/announcing-zombie-exodus/)

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