description Beyond the Gates of Antares Overview
Beyond the Gates of Antares is a science-fiction miniatures wargame created by Rick Priestley and published by Warlord Games. It uses an order-dice system in which players issue commands while responding to battlefield conditions, uncertainty, and opposing actions. The setting includes human and non-human factions competing across a distant interstellar region, and the game is intended for players who enjoy organized tabletop battles with a science-fiction framework.
help Beyond the Gates of Antares FAQ
Who wrote Beyond the Gates of Antares?
Rick Priestley wrote the science-fiction wargame, and Warlord Games published it. Priestley is also known as the creator of Warhammer 40,000, which helps explain the game's connection to that rules tradition. [Source](https://www.warlordgames.com/beyond-the-gates-of-antares/)
How do order dice work in Beyond the Gates of Antares?
Each unit has an order die drawn from a bag, so the next activation is uncertain instead of following a fixed left-to-right sequence. The system was pioneered in Warlord's Bolt Action, and Antares adds reactions to widen tactical choices.
What factions can I play?
The setting includes the PanHuman Concord, Ghar Empire, Isorian Senatex, Algoryn Prosperate, Freeborn Vardos, Boromite Guilds, and Rebel Ghar Outcasts. The factions are not cosmetic swaps: each has different technology, units, and battlefield identity.
What is the setting of Antares?
It takes place in a distant future where inter-dimensional Gates connect worlds and rival civilizations fight to explore or control them. The starter set Strike Vector One: The Xilos Horizon pairs the Concord against the Ghar Empire.
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