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Best Draknek

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Rankings use category fit, feature coverage, pricing signals, public reception, and recency. Affiliate relationships do not affect scores.

0.0 - 10.0
Best 1 A Monster's Expedition

A Monster's Expedition (Through Presumptuous Puzzles) is a sokoban-style puzzle game developed by Alan Hazelden and published by Draknek & Friends in 2020. The player controls a monster who explores an open-world archipelago by rolling logs to build bridges between islands. The game is notable for i...

2 Bonfire Peaks

"Bonfire Peaks" is a 3D puzzle game developed by Corey Martin and published by Draknek in 2021. The game features a voxel-art aesthetic and utilizes a grid-based movement system similar to traditional Sokoban games. Players navigate various puzzle environments by pushing blocks, climbing, and ultima...

3 A Good Snowman Is Hard To Build

"A Good Snowman Is Hard To Build" is a 2015 puzzle game developed by Alan Hazelden and Benjamin Davis. The gameplay involves manipulating snowballs of varying sizes in a park to construct snowmen, operating on a Sokoban-style grid logic where tracks in the snow dictate movement. It is designed for p...

4 Sokobond
Sokobond

Sokobond is a 2013 puzzle game developed by Alan Hazelden and Harry Lee and published under the Draknek label. It adapts the block-pushing mechanics of Sokoban into chemistry-themed logic puzzles in which players join atoms to form molecules. Released for Windows and macOS, the game uses minimalist...

5 Cosmic Express

Cosmic Express is a logic-based puzzle game released in 2017 by developers Alan Hazelden, Benjamin Davis, and Tyu. The gameplay tasks players with drawing non-overlapping train routes to efficiently transport colorful alien passengers through space station domes. It was designed by the team behind p...

6 Sokobond Express

Sokobond Express is a 2024 puzzle game by Jose Hernandez and Draknek & Friends, combining Sokobond chemistry with Cosmic Express route drawing.

7 Alan's Automaton Workshop

Alan's Automaton Workshop is a Draknek & Friends programming puzzle game by Alan Hazelden, focused on building automata from simple logic rules.

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