Hexcells vs Threes
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Hexcells
Hexcells is a logic puzzle game developed by Matthew Brown and released in 2014. The gameplay centers on clearing a hexagonal grid by using numerical clues to determine which cells should be filled and which should be marked as empty. It appeals to fans of deduction games like Minesweeper, offering a relaxed, ambient experience with a deterministic design that requires no guessing.
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Threes
Designed by Asher Vollmer with artwork by Greg Wohlwend, Threes is a sliding-tile puzzle game released in 2014. Play takes place on a four-by-four grid, where numbered tiles move together and compatible values combine. Each move introduces another tile, so gaining larger values must be balanced against keeping enough room to continue playing.
The small board and compact rules make individual deci...
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