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Swarm Simulator - Incremental Game
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Swarm Simulator

description Swarm Simulator Overview

Swarm Simulator is a browser-based incremental game created by Eugenio Marchiori and released in 2014. Players build a rapidly expanding colony of mutated insect-like creatures by purchasing units that produce other units, creating layered resource chains whose quantities eventually reach extremely large numbers. It is designed for players who enjoy optimization, automation, prestige systems, and long-term progression with limited graphical presentation.

help Swarm Simulator FAQ

Who created Swarm Simulator?

Swarm Simulator was created by Eugenio Marchiori. It is a browser-based incremental game released in 2014.

How does progression work in Swarm Simulator?

Players buy units that produce other units, creating layered resource chains. As the colony grows, quantities become extremely large and each new purchase feeds the next part of the chain.

Is Swarm Simulator an idle game or an action game?

It is an incremental game, so progress comes mainly from accumulating resources and buying production units rather than direct action combat. Its browser format lets players return to an expanding colony and continue improving its output.

What is the main goal in Swarm Simulator?

The goal is to build a rapidly expanding colony of mutated insect-like creatures. You do that by managing nested production layers and spending resources on units that increase future production.

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