description Total Annihilation: Kingdoms Overview
Total Annihilation: Kingdoms is a fantasy real-time strategy game developed by Cavedog Entertainment and released in 1999. It uses the large-scale unit control and resource management structure associated with Total Annihilation, but replaces that game's science-fiction setting with four human kingdoms, magic, and medieval warfare. Players construct bases, gather resources, produce armies, and command units in campaigns or multiplayer matches. It is intended for players interested in classic strategy games with a fantasy setting.
help Total Annihilation: Kingdoms FAQ
What genre is Total Annihilation: Kingdoms?
Total Annihilation: Kingdoms is a 1999 fantasy real-time strategy game developed by Cavedog Entertainment. It replaces Total Annihilation's science-fiction setting with a world built around kingdoms and fantasy warfare.
What changed when Total Annihilation: Kingdoms moved the series into fantasy?
The setting changed from science fiction to fantasy, but the game kept the large-scale strategy structure associated with Total Annihilation. Players still manage units and resources while commanding battles across a broader battlefield.
Does Total Annihilation: Kingdoms focus on large armies or individual heroes?
Its central design emphasizes large-scale unit control and resource management rather than following one individual hero. Cavedog Entertainment released the fantasy strategy game in 1999.
Who developed Total Annihilation: Kingdoms?
Cavedog Entertainment developed Total Annihilation: Kingdoms. The studio released it in 1999 as a fantasy real-time strategy game connected to the Total Annihilation design tradition.
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