description All Roads Overview
All Roads is an interactive fiction game by Jon Ingold that won the 2001 Interactive Fiction Competition. Set in Renaissance Venice, it features a time-loop narrative structure where players repeatedly experience the same evening from different perspectives, gradually uncovering a complex conspiracy. The game uses the Inform programming language to implement its intricate puzzle design that interconnects across different timeline iterations.
insights Ranking position
All Roads ranks #25 of 135 in the Text Adventure ranking, behind Aisle, ahead of Enchanter.
help All Roads FAQ
Who wrote the interactive fiction game All Roads?
All Roads was written by Jon Ingold, a prominent British author in the interactive fiction (IF) community. The game was programmed in Z-code and released for the 2001 Interactive Fiction Competition.
What is the plot of All Roads?
Set in Renaissance Venice, All Roads tasks players with repeatedly experiencing the same evening from multiple character perspectives. This narrative time-loop structure gradually reveals a complex, intertwined assassination plot.
Did the text adventure All Roads win any awards?
Yes, All Roads won first place in the 2001 Interactive Fiction Competition, a prestigious annual contest for text-based games. Its clever narrative structure and technical execution were highly praised by the IF community.
How do you play the text game All Roads?
Like other works in the interactive fiction genre, All Roads is played by typing text commands to interact with the environment and progress the story. Since it was coded for the Z-machine, you can play it today using any standard modern Z-code interpreter.
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