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Ashes of the Singularity - Real Time Strategy
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Ashes of the Singularity

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description Ashes of the Singularity Overview

Ashes of the Singularity is a science-fiction real-time strategy game developed by Oxide Games and published by Stardock in 2016. It uses the Nitrous engine and is designed for large battles in which players command groups of units across strategic maps rather than controlling only a few individual soldiers. The game is associated with early demonstrations and benchmarking of DirectX 12, and its setting focuses on conflict between human and post-human forces. It is for PC players interested in large-scale strategy and science-fiction warfare.

help Ashes of the Singularity FAQ

Who developed Ashes of the Singularity?

Ashes of the Singularity was developed by Oxide Games and published by Stardock. It was released in 2016.

What engine powers Ashes of the Singularity?

The game uses Oxide's Nitrous engine. That technology supports the game's focus on commanding large groups of units across strategic maps.

How are battles organized in Ashes of the Singularity?

Players command groups of units and manage strategic positions across a map. The game emphasizes large-scale real-time battles rather than controlling only a few individual soldiers.

What kind of strategy game is Ashes of the Singularity?

It is a science-fiction real-time strategy game. Its core loop combines map control, unit-group command, and battlefield decisions in large futuristic engagements.

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