description Deadline Overview
"Deadline" is an interactive fiction game released by Infocom in 1982, designed by Marc Blank. As one of the first text adventures to function as a timed murder mystery, it requires players to investigate a death by gathering clues and interrogating suspects. A distinguishing feature of the game is that events unfold dynamically over a set period, regardless of the player's specific actions. It is intended for fans of detective fiction and classic computer gaming.
insights Ranking position
Deadline ranks #20 of 135 in the Text Adventure ranking, behind Zork II: The Wizard of Frobozz, ahead of Howling Dogs.
help Deadline FAQ
What is the plot of the game Deadline?
"Deadline" is a 1982 interactive fiction game that requires players to investigate the apparent suicide of a wealthy industrialist, Marshall Robner. The player must gather clues, interrogate suspects, and solve the case as a timed murder mystery. The player takes on the role of a rookie police chief inspector.
Who developed the text adventure game Deadline?
"Deadline" was developed by the legendary text adventure studio Infocom and designed by Marc Blank. Blank was also responsible for programming the famous text adventure game "Zork." The game was initially released for the Apple II and the IBM PC.
What made Deadline different from other Infocom games?
Unlike standard treasure hunts, "Deadline" functioned as a complex, timed police procedural where characters moved around the house in real-time. A distinguishing feature was the inclusion of physical evidence bags, a map, and a detective's notebook in the game's packaging. This physical "feelie" packaging was an anti-piracy measure.
How do you win the game Deadline?
To win "Deadline," players must carefully follow the game's strict timeline, analyze fingerprints, and present the correct evidence to arrest the true murderer. If you fail to make the arrest before time runs out, the killer gets away with the crime. There are multiple possible endings based on who you arrest.
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