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Best Infocom

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Rankings use category fit, feature coverage, pricing signals, public reception, and recency. Affiliate relationships do not affect scores.

0.0 - 10.0
Best 1 Trinity
Trinity

Trinity is a text adventure game developed and published by Infocom in 1986, designed by Brian Moriarty. The plot involves time travel and explores the history of nuclear weaponry, sending the player to various historical locations tied to the development of the atomic bomb, such as the Trinity test...

2 Planetfall
Planetfall

Planetfall is a 1983 science fiction text adventure game developed by Steve Meretzky and published by Infocom. The player assumes the role of a low-ranking Stellar Patrol ensign who becomes stranded on a deserted, ruined planet after his ship explodes. The game is notable for featuring the robot com...

3 Zork I: The Great Underground Empire

Zork I: The Great Underground Empire is a fantasy text adventure game originally developed between 1977 and 1979 by students at MIT. It was later released commercially in 1980 by Infocom, a company founded by the game's creators. Players navigate a vast underground labyrinth, solve puzzles, and coll...

4 Suspended
Suspended

Suspended is a 1983 interactive fiction game developed and published by Infocom, designed by Michael Berlyn. The player is a human controller permanently housed in a cryogenic vault, tasked with maintaining a planetary colony by issuing commands to six specialized robots. Each robot has distinct sen...

5 Spellbreaker

Spellbreaker is a text adventure game developed and published by Infocom in 1985, written by Dave Lebling as the third and final installment of the Enchanter trilogy following Enchanter and Sorcerer. The player controls a master wizard tasked with investigating magical anomalies destabilizing the wo...

6 Zork II: The Wizard of Frobozz

Zork II: The Wizard of Frobozz is a text adventure game developed by Infocom and released in 1981 as the second installment in the Zork trilogy. The game continues the dungeon exploration of its predecessor, casting the player as an adventurer navigating the underground realm of the Great Undergroun...

7 Deadline
Deadline

"Deadline" is an interactive fiction game released by Infocom in 1982, designed by Marc Blank. As one of the first text adventures to function as a timed murder mystery, it requires players to investigate a death by gathering clues and interrogating suspects. A distinguishing feature of the game is...

8 Enchanter
Enchanter

Enchanter is a 1983 text adventure game developed and published by Infocom. It was designed by Marc Blank and Dave Lebling as the first installment in a fantasy trilogy, which also includes Sorcerer and Spellbreaker. Set in the universe of the earlier Zork series, the game shifts the focus from coll...

9 The Lurking Horror

The Lurking Horror is a 1987 interactive fiction game by Dave Lebling and published by Infocom. Set at G.U.E. Tech, a fictional university based on MIT where Lebling was educated, the game follows a student who discovers cosmic horrors beneath the campus during a winter storm. It was Infocom's only...

10 Zork III: The Dungeon Master

Zork III: The Dungeon Master is a text-based interactive fiction game released by Infocom in 1982, concluding the original Zork trilogy. Written by founders Tim Anderson, Marc Blank, and Dave Lebling, the game tasks players with navigating the final stages of the Great Underground Empire. It uses a...

11 Beyond Zork

Beyond Zork: The Coconut of Quendor is an interactive fiction game released by Infocom in 1987 and designed by Brian Moriarty. It is a notable departure from previous titles in the Zork series due to its integration of role-playing game mechanics. The game requires players to manage character statis...

12 Starcross
Starcross

Starcross is a 1982 science fiction interactive fiction game published by Infocom, written by Dave Lebling. The player controls a lone astronaut aboard a prospecting ship who discovers a massive derelict alien artifact in the asteroid belt and must explore its interior. It was one of Infocom's earli...

13 Wishbringer

Wishbringer is a 1985 interactive fiction game published by Infocom and written by Brian Moriarty. The player takes the role of a postal delivery worker in the fictional town of Festeron who must recover a missing envelope while using a set of magical objects called wishing stones. Infocom marketed...

14 Plundered Hearts

Plundered Hearts is a 1987 interactive fiction game published by Infocom, notable for being the company's only entry in the romance genre. Written by Amy Briggs, the narrative follows a young gentlewoman who is kidnapped by pirates and becomes entangled in a swashbuckling adventure to rescue her fat...

15 Leather Goddesses of Phobos

"Leather Goddesses of Phobos" is a comedic, sci-fi interactive fiction game developed and published by Infocom in 1986. Written by Steve Meretzky, the game parodies the pulp fiction serials of the 1930s and follows an Earthling attempting to repel an invasion from the titular Martian moon. It is dis...

16 Zork Zero
Zork Zero

Zork Zero: The Revenge of Megaboz is a text adventure game developed by Infocom, designed by Steve Meretzky and released in 1988. It serves as a prequel to the earlier Zork trilogy, set during the final days of the Great Underground Empire before its collapse. The game includes graphical elements su...

17 Bureaucracy

Bureaucracy is a comedy text adventure published by Infocom in 1987, designed in collaboration with author Douglas Adams. The game satirizes the frustrations of dealing with modern administrative systems, tasking the player with navigating a simple change-of-address form that spirals into an absurd...

18 Infidel
Infidel

Infidel is a text adventure game published by Infocom in 1983 and written by Michael Berlyn. The game places the player in the role of an arrogant and morally questionable Egyptologist who becomes trapped inside a newly discovered pyramid while searching for treasures. It is historically significant...

19 Nord and Bert Couldn't Make Head or Tail of It

Nord and Bert Couldn't Make Head or Tail of It is an interactive fiction game developed and published by Infocom in 1987. Designed by Jeff O'Neill, the game departs from traditional parser-based exploration and instead centers entirely around linguistic puzzles, puns, and wordplay. It is divided int...

20 Arthur: The Quest for Excalibur

Arthur: The Quest for Excalibur is a 1989 text adventure game developed by Infocom and written by Bob Bates. Based on Arthurian legend, the narrative follows King Arthur on a quest to retrieve the magical sword Excalibur before a looming battle. The gameplay features puzzle-solving mechanics centere...

21 Sherlock: The Riddle of the Crown Jewels

Sherlock: The Riddle of the Crown Jewels is a text-based adventure game published by Infocom in 1988. Written by Bob Bates, the game features the iconic detective Sherlock Holmes and his companion Dr. Watson as they attempt to recover the stolen British Crown Jewels. The narrative operates within a...

22 Ballyhoo
Ballyhoo

Ballyhoo is a text adventure game published by Infocom in 1986, written by Jeff O'Neill. Set in and around a traveling circus, the player investigates the kidnapping of the ringmaster's daughter through puzzle-solving and exploration of the circus grounds. Like other Infocom titles, it was released...

23 Moonmist
Moonmist

Released by Infocom in 1986, Moonmist is a text adventure game with mystery elements written by Stu Galley and Jim Lawrence. Set in a British castle, the game tasks the player with solving a mystery while navigating its gothic atmosphere. It is notable for featuring four distinct variations of the s...

24 Hollywood Hijinx

Hollywood Hijinx is a comedic interactive fiction game published by Infocom in 1986. The narrative centers on the player's attempt to inherit the estate of a late Hollywood mogul by completing a challenging scavenger hunt within his sprawling mansion. Designed by Dave Lebling, the game satirizes the...

25 Return to Zork

Return to Zork is a graphic adventure game released in 1993 by Activision, marking a major transition for the historically text-based Zork franchise into the multimedia era. Originally released on CD-ROM, the game features a first-person, pseudo-3D environment navigated by point-and-click mechanics...

26 Cutthroats
Cutthroats

Cutthroats is an interactive fiction game published by Infocom in 1984, designed by Michael Berlyn and Jerry Wolper. Set on a fictional Caribbean island, the narrative casts the player as a skilled diver and underwater salvage expert searching for sunken treasure. To succeed, players must navigate t...

27 BattleTech: The Crescent Hawk's Revenge

BattleTech: The Crescent Hawk's Revenge is a 1990 real-time strategy game developed by Westwood Associates that served as a sequel to The Crescent Hawk's Inception.

28 Border Zone

Border Zone is a Cold War spy thriller text adventure developed and published by Infocom in 1987. Designed by Marc Blank, the game is unique among Infocom's catalog for its use of a real-time engine, where events advance independently of player input and time limits are strictly enforced. The narrat...

29 BattleTech: The Crescent Hawk's Inception

BattleTech: The Crescent Hawk's Inception is a 1988 RPG developed by Infocom set in the BattleTech universe, one of the earliest video game adaptations of the tabletop franchise.

30 Seastalker
Seastalker

Seastalker is a science-fiction interactive fiction game published by Infocom in 1984 and written by Stu Galley with author Jim Lawrence. The player assumes the role of a young inventor who travels aboard a personal submarine to help the Aquadome, an underwater research station threatened by a myste...

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