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Starcross - Text Adventure
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Starcross

description Starcross Overview

Starcross is a 1982 science fiction interactive fiction game published by Infocom, written by Dave Lebling. The player controls a lone astronaut aboard a prospecting ship who discovers a massive derelict alien artifact in the asteroid belt and must explore its interior. It was one of Infocom's earliest titles and was originally packaged in a round 'flying saucer' disk holder. The game is a puzzle-heavy adventure requiring interaction with alien technology.

help Starcross FAQ

Who wrote the text adventure game Starcross?

Starcross was written by Dave Lebling and published by Infocom in 1982. It was one of the earliest interactive fiction games to focus heavily on a science fiction setting and complex inventory management.

What is the goal of the game Starcross?

The player takes on the role of a lone astronaut operating a one-person prospecting ship who discovers a massive derelict alien artifact in the asteroid belt. The goal is to dock with the object, explore its interior, and uncover its mysteries.

How was Starcross originally packaged?

Infocom initially packaged Starcross in a large, distinctive flying saucer-shaped box to make it stand out on retail shelves. Later releases switched to more standard book-style packaging due to the fragility and cost of the saucer design.

How do you navigate the ship in Starcross?

Navigation in the game involves a mix of standard compass directions for moving around rooms and a specific control panel interface for flying the ship. Players must carefully manage their ship's fuel and use objects like the mass detector to locate the artifact.

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