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Seastalker - Text Adventure
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Seastalker

description Seastalker Overview

Seastalker is a science-fiction interactive fiction game published by Infocom in 1984 and written by Stu Galley with author Jim Lawrence. The player assumes the role of a young inventor who travels aboard a personal submarine to help the Aquadome, an underwater research station threatened by a mysterious creature. Designed as an accessible introduction to parser-based adventures, it was released as part of Infocom's junior-level line.

help Seastalker FAQ

What is the plot of Infocom's Seastalker?

Seastalker follows a young inventor who travels in a personal submarine to help the Aquadome, an underwater research station. The game combines science-fiction exploration with text-based problem solving.

Who wrote Seastalker?

Seastalker was written by Stu Galley and author Jim Lawrence. Infocom published the interactive-fiction game in 1984.

What vehicle do you use in Seastalker?

The player travels aboard a personal submarine while investigating trouble at the Aquadome. That underwater setting is central to the game's puzzles and story.

What type of game is Seastalker?

Seastalker is an interactive-fiction or text-adventure game published by Infocom. It uses written descriptions and typed commands instead of action-focused visual controls.

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