description Wishbringer Overview
Wishbringer is a 1985 interactive fiction game published by Infocom and written by Brian Moriarty. The player takes the role of a postal delivery worker in the fictional town of Festeron who must recover a missing envelope while using a set of magical objects called wishing stones. Infocom marketed the title explicitly as an introductory-level adventure, offering simplified puzzles and multiple solutions to many obstacles, and it shipped with a collection of physical props known as feelies that supplemented the in-game world.
insights Ranking position
Wishbringer ranks #60 of 135 in the Text Adventure ranking, behind The Wayhaven Chronicles: Book One, ahead of Plundered Hearts.
help Wishbringer FAQ
Who wrote the text adventure game Wishbringer?
Wishbringer was written by Brian Moriarty and published in 1985 by Infocom. It is widely considered one of the most accessible and beginner-friendly text adventures released during the studio's peak.
What is the objective in Wishbringer?
The player assumes the role of a postal delivery worker in the fictional town of Festeron tasked with recovering a missing envelope. To solve the game's puzzles and overcome obstacles, the player must utilize a magical artifact known as the wishing stone.
Is Wishbringer a good game for beginners to interactive fiction?
Yes, Wishbringer was specifically designed by Infocom to be an introductory-level title for new players. It featured a simplified puzzle structure and included physical props in its box, like a glow-in-the-dark stone, to help players along.
What platforms was Infocom's Wishbringer released on?
Like other Infocom titles, Wishbringer was widely ported to the popular home computer systems of the 1980s. It was available on platforms including the Apple II, Commodore 64, and IBM PC compatibles.
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