description EvilHack Overview
EvilHack is a difficult variant of the classic roguelike game NetHack, built upon the game's 3.6.2 source code. First developed by Keith Simpson in 2018, the project introduces new player roles, additional monster types, and expanded dungeon branches to increase the base difficulty. It incorporates gameplay mechanics and challenges inspired by other specialized NetHack variants like SporkHack. The game caters to experienced players seeking a fresh, more punishing experience within the traditional turn-based dungeon-crawler framework.
help EvilHack FAQ
What is the difference between EvilHack and NetHack?
EvilHack is a variant of NetHack 3.6.2 that significantly increases the difficulty and expands the overall gameplay mechanics. It introduces new player roles, new monster races, and entirely new dungeon branches that are not present in the base game.
Who created EvilHack and when was it first released?
The variant was created by a developer named Keith Simpson, who began working on the project in 2018. It was officially released to the public on the Hardfought server in 2019.
Where can I play EvilHack online?
You can play EvilHack on the Hardfought public server, which hosts a variety of traditional roguelikes. It can be accessed via SSH or directly through a web browser, allowing players to experience the game without local installation.
What kind of new content does EvilHack add to the traditional roguelike formula?
EvilHack adds a variety of new content, including additional character roles, new monster races, and unique dungeon branches to explore. The design specifically focuses on making the game substantially harder and punishing players for mistakes more severely than standard NetHack.
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