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International Karate - Fighting Game
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International Karate

description International Karate Overview

International Karate + was developed by Archer Maclean and released in 1987 for the Commodore 64, Amstrad CPC, and ZX Spectrum. It followed the gameplay of its predecessor, International Karate (1985). Activision handled distribution of the Commodore 64 version under the title Chop N' Drop in the United States.

Sources: en.wikipedia.org

info International Karate Specifications

help International Karate FAQ

What is the difference between International Karate and International Karate +?

International Karate was the original 1985 fighting game, while International Karate +, usually called IK+, expanded the format in 1987. The sequel places three karate fighters on screen at once instead of limiting the action to two.

Who developed International Karate +?

Archer Maclean designed and programmed the Commodore 64 version of International Karate +. System 3 published the 1987 game for the Commodore 64, Amstrad CPC, and ZX Spectrum.

Which platforms support International Karate +?

The original 1987 release appeared on the Commodore 64, Amstrad CPC, and ZX Spectrum. A later Game Boy Color version was released as International Karate 2000, which is a separate later adaptation.

How does the combat work in International Karate +?

The game is a timing-based one-on-one or three-way karate fighter built around movement, jumps, blocks, and high and low attacks. The third fighter changes the spacing because players must watch opponents approaching from both sides.

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